Yet again a non-Warhammer related post.. It’s a travel diary. So topics may change..Let’s see what the future brings.
Talking about the future. Actually there are only two titles that I look forward to or follow loosely.
The first is Star Wars: The old Repubic. I’m still curious how they will put all the things together to form a MMO with big story telling, heroic stuff and MMO-basic stuff (group-play, crafting, social elements, maybe raids? ).. This is maybe a title for me. It seems a bit narrow to me as for the stories you are tight to that stuff that Bioware writes, but that might be a bit too pessimistic.
One thing that I wish every MMO has and STOR will have is.. decisions in conversations with NPCs. You have options and have to make decisions when you talk to a NPC.. That’s cool. Overall I get the impression that it’s just a co-op KotoR. Looking at this video from PAX this gets emphasized (the presenters even talk about STOR as being KotoR3,4,5,6..all in one). It’s basically just a revamp of the demo shown lately, with a imo disappointing over-sexed female bounty hunter and a different decision in the flashpoint demo. I start to hate the force leash attack from the sith warrior.
This game looks very good and might play very good.. but all in all it just doesn’t seem like a MMO. At this stage of marketing/release it’s really just a co-op game of KotoR and nothing more.. A MMO feels different. Just because they use the label MMO for selling more copies doesn’t make this game a bad one though and I might actually test it when it’s launched.
The second title is more likely to get some of my money.. It’s Star Trek Online. The general gameplay just seems (note: this are just assumptions made by looking at the screenshots and reading the dev-chat log) interesting enough for a casual approach to the game with many opportunities to experience Star Trek, not just a Sci-Fi Game with Star Trek ships.
There are two problems I see with this title. The first might be minor, but can cause problems. It’s population imbalance and PvP. As the game will have some sort of PvP and most likely more people playing Federation, this might cause some problems in PvP as numbers matter (if you take the average skill as equal). If PvP will get instanced than this means for one side long waiting times for PvP… In terms of PvE this pop imbalance will be irrelevant. If PvP is not instanced than the large scale PvP (if present) will reduce to a comparison of number of ships per side.
The second thing about STO which bothers me is the release of the game for console. I’m old.. I mean.. I played MUDs and really enjoyed them.. I’m used to read stuff in a chat window. I’m often quiet in Voice Chat and prefer typing stuff.
Consoles just lack that sort of communication. Therefore the game might not bring out that much of chat in text-form..which really bothers me. A MMO needs player communication and voice chat should not be the only option for that. Just flying side by side and not doing some silly talk over text-chat might be the new form of game-play in MMOs, but it’s not really my kind of play.
Maybe someone who plays Champions Online can tell me something about the chats there, as this game will also be available on Consoles (atm it’s only released for the PC afaik).
Until then I (and maybe even parallel to one of those games) I will stick to Warhammer, because all in all in enjoy the game (even though there are some things that really really make me angry)… or make a pause. Depends on the next months. RL can be really time-consuming and it doesn’t make sense to stay subscribed if there is no possibility to play the game or enjoy it to some extent ;)