Author Archive for zizlak

09
Nov
09

STO: Release date announced

So it’s official. Release date for Star Trek Online is 02/02/2010.

You could already guess it from looking at amazon.com, but now it’s at least official.  Marked it in the calender and will definitely test it.

February is in the middle of nowhere. Maybe this is a good move, because I can’t remember anything big releasing near that date. So maybe Cryptic catches some “tourists” who might even stay…

05
Nov
09

Less time in a city is better?

Andy posted the short term changes because of the city siege concerns on the Mythic forums, check them for yourself. They aren’t so long.

No word on the GOA run forums.. I am not surprised by it. They weren’t vocal about anything game related if it wasn’t already released and they just had to translate the Mythic stuff.

Does those changes feel better?

Short answer: No.

Long answer: No. Only the availability of the merchants is nice. The adding of the known scenarios is nice, but this will wear off pretty fast because we have constant Altdorf attacks on Drakenwald.

I just get a bit cynical when he promises some cool improvements.. They promised them too often..Delvivered them too rare.

Mythic really screwed that up. No one is happy with the state of the game, though 1.3.2 could have been a good patch it’s a disaster. Everything is overshadowed by that city siege stuff.

04
Nov
09

Adding insult to injury

So.. Destruction is dominating not only on Drakenwald, but on most servers. Most likely because of having a bigger population which is now most important in RvR.

On Drakenwald this led to destro players having nice gear and nice RR. Tipping the balance even more, but that’s the game design. No one can blame them for that.

After getting constantly beaten up for some weeks now moral is really low and things get really ridiculous now.. When Order manages to gather some troops to form a resistance, the servers don’t support the population wise even balanced fights. Destruction has always at least 8 warbands out there and if Order gets somewhere near that number of warbands in a zone, the zone crashes.

Now this is really fun ;) If the Destruction pug-zerg pushes towards Altdorf they are able to lock everything because Order can’t get the troops together. If Order gets their forces together the pairing crashes.  Yesterday I even experienced some spooky server reaction on zone crash which led to Destruction locking the zone, even if it shouldn’t be possible. No one blames Destruction for that..

But this all feels like a cheap shot from Mythic .. First demoralize the underpopulated realm and then don’t support the last hope of getting an even fight out there.

I try to stay positive, but there are some vent-posts to come, because there is so much going wrong in that game right now and Mythic stays silent about it. Though Andy posts something on the US forums I think that Mythic should be more vocal about the problems and their solutions for them. In the last couple of months they are in general really silent. (I don’t count that lardi-da “everything will get really cool with that patch” posts/podcasts.) Here in Europe you don’t get any reaction from GOA or Mythic and that’s not giving any hope that things will get better..




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Da date fin’

November 2009
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