This week I’ve been quiet ..quiet compared to the weeks before. I’m currently on vacation and therefore my writing frequency here dropped. It will even drop more as I’m without interwebz for the next week. ;)
On another note..the big announcement from Mythic that was planned for today is postponed and is planned for Gamesday in Cologne (17-21st Aug.).
Just as a small appetizer.. I’ve done a very short E-mail interview with a Mythic dev and will publish it after the announcement. This is my first interview done for this blog and I hope that you will like it..but as the announcement is postponed so is this interview. So stay tuned while I walk on the beaches of Rømø.
I am a little bit more active in the past 2 weeks than in the months before..and at the Bloggers Invasion and all the stuff afterwards I became aware again of an old problem of mine.
My identity. You know what people say. There are so much douchebags on the internet, because of anonymity, not fearing any consequences for their doing. I don’t think that I fall in that category ;)
There are others who chose a name and stick to it for most of their online activities..that’s more me. I picked the name Karic back in 1997, so I’m quiet used to be called by that name on many occasions. Some folks I met IRL only know be by that name. If I appear to be rude in any way on the webs it’s because I am that way..not because I hide behind that name. Honesty can sometimes be as bad as being a douchebag ;)
But that’s not the thing I wanted this post to be about. The problem is that this blog’s title is Zizlak’s Travel Diary…and I wrote most of the stuff signing it with Zizlak. This is because I wanted to play a shaman in the first place, but chose to play Order, because shortly before release of WAR it became more apparent that there will be more folk playing Destruction than Order. I didn’t want to join the bigger team then..and don’t want to do it now (that’s why my Destro toons on Drakenwald are..frozen).
It felt wrong to write something about Order and Runepriests signing it with the name I chose for my shaman (btw. you can greet him if you see me on Badlands ;) ). That’s the reason why I switched back to Karic.. the name I chose for my main character when I can play a dwarf. Now I’m sort of a split personality as in some comments I still sign as Zizlak (sometimes forced to) and some comments are made as Karic. This feels strange and I’m thinking about trying to switch some of the accounts to Karic and drop Zizlak . Having one identity again..not two.
Do you stick with one name for your (gaming) internet presence or do you switch around and have no fixed names? Is this name for you an identity or just a label?
Gaarawarr posted a transcript of his visit at Mythic.. for sure it’s more than I can remember and actually understand because of the problems I had with Skype. It’s a good read..so check it out.
Maybe you are interested in what I mentioned when I was being asked what was the best and worst thing Mythic has done in the past 6 months (actually 1.4.0 and after). If not..well..then you can skip the next paragraphs ;)
So..the best. Well..nothing too surprising. I’m with most of the other bloggers and say that the changes to RR-cap on lower levels and the adjustment to RR-requirements for lower gear is the best thing that Mythic has done. Imo it smoothed the progression from T1 up to T4 and you enter T4 with a..gear not being totally crap. You will be no hero, but it’s much smoother. I also mentioned that this changes bring problems to “veterans”, i.e. r40 players sitting on rr40-50 because the changes were brought after they hit T4.
What I forgot to mention were the bad things that these changes brought to T2 and T3. It’s trying to maximize rr by constant locking zones (without getting much exp), which sadly leads to scenarios never pop. The whole experience get’s …dumb. For a theorycrafter there’s a nice side effect. You can see that the lower armor sets are somewhat balanced. When you enter T3 with pretty crappy gear you still can be competitive. The increase in power is not that much like it’s in T4 with sov and above.. the game is less based on gear than on actual playing skills. This makes T2 and T3 more than once more entertaining than T4.
This leads me to the worst thing that Mythic has done past 1.4.0. Imho it’s actually the implementation of rr100 and all the stuff related to it ;); i.e. gear, effective ranks.
Again I should have been more wordy on that..but I think that James took my criticism as being to general and not..fixable and wanted quickly to move on ;)
So I’ll add some more explanation here. All that the RR100 stuff brought was more.. grind, selfishness, gear and power gap. It watered down the skill needed by the player behind the keyboard and emphasized numbers (stats, procs) which you as a player can’t influence anyways, because some of the stuff is always there or fires off automatically. This made most of the fights just a gear/rank/rr-comparision and that is imho a very bad thing for a PvP/RvR game.. RR/Gear should give advantages to you, but they should not be so big as to be the decisive ..well..only..factor determining the outcome of a fight.
But I’m starting to repeat myself.. so I’ll better end here ;)
Without further comment ;)