For the next two weeks I will be quiet because of vacation ;)
I used my first week for WAR and the rest I will be away from home. I will be doing other things on Amrum (a island in the North Sea; Webcam at Norddorf a village in the north of the island. When thinking about it, this could be also something in the Empire ;) ) than playing WAR..
So enjoy WAR.. and we will “see” us again in two weeks.
Head start is over..more people are now coming in. I’m curious if this will revive channel communication, better said.. Will it activate the channels.
During OB and the head start the channels were..dead. I can count the messages sent there on one hand. So are the other in-game communications. The open grouping system cut the need to talk to people. You hop in for a PQ or RvR and hop out when you don’t care any more. No talks.. And very rarely anyone reacted on my attempts to bring life to the group. It was just a mere kill, kill, kill.. loot, go away.
The reasons for this might be:
- People are busy with getting used to the game. Communication forms are not a top priority for this.
- The people who pre-ordered are fixed on guild activities. They formed/joined guilds before beta and the whole guilds are forming, leaving non-guildies to low-priority status.
- As i mentioned before the RP server i play on is no real RP server. This lack of communication is not only on channels, but also in groups or /say. When I tried to start some spontaneous RP most people didn’t react.
This lack of communication is discouraging for unbiased new players. It makes it hard to find a guild to play with as recruitment is mostly over or happens outside of the game. Without a guild or live communication MMOs, especially something like WAR which is build around groups, get frustrating. I will therefore change the server I’m playing on because a friend of mine plays on a Core server and he invited me to join his guild.
RP without interaction from other players is no RP. So any plans I made for the WAR will/have change(d). ;)
As to now I’ve only experienced the <rank10 stuff and I really felt home. It all went smooth and I got kicked to the areas where the PvE-quest stuff is and enjoyed the T1 scenarios and some Open field RvR (Chapter 3 dwarven PQ with RvR-flag is just fun ;) ). Did some PQs and really enjoyed the time.
I felt the layout of the UI 90% good and had some deja vu feeling with it. I don’t mention the tab-targeting here because i think that it’s implemented in no good way. The PvE quests are known and in a good way connected to each other so that you don’t have too much time in running around with no purpose.
So there’s many stuff which I’m already comfortable with because I know it from some other game. What i began to ask myself is if this is a good or a bad sign? I mean.. everything felt like it should or i was used to from WoW. This comparison has to be made because it has (most probably, I’m still not sure what exactly Blizzards counts) the most subscribers and if you as a MMO company don’t get all new customers, most of them will come from WoW.
For me it’s perfectly alright how Mythic has designed WAR as there are many things which are improved and added to the standard MMO. But in the first ten ranks those things are not too obvious and people who are not decided might oversee this stuff and think ..”that’s a WoW clone. not even 2.0″. You can ignore the rants on the net, but how does this “feeling home” affect those who might want to try WAR but are not sure if they want to leave that long played chars behind? Looking at the bare mechanics .. you can’t convince those people. Letting them play (more than just 5 ranks) and experience will surely do it. Most people aren’t used to that they get almost everything that is called “end-game” in other games right from the beginning. As I lately told my girlfriend “The end-game starts with rank1″.
On the other hand.. Do you have to think about converting undecided players? WAR is imo a strong game which speaks for itself if you care to test it. If someone doesn’t want to test it, he/she should not be tried to be persuaded. This is no crusade, just a game. ;)
Though WAR offers some surprising moments which might turn someones opinions:
- hey..Usually I’m more of a Carebear, but RvR is fun!
- PQs are grind.. but fun!
- Whee..I don’t want to run around anymore. My feet hurt. I think I’m gonna read some stuff in the Tome of Knowledge.
- and so forth.. ;)
Zizlak Shaman on Egrimm. Due to only having one RP Core server he is on an Open RvR RP one:
aaand.. my Runepriest Karic on Huss (RP Core):